HP · XRBart Massee Design — Virtual spaces

Virtual Spaces

Client

HP · personal ventures

Discipline

XR · VR · spatial design

Built in

Unity · walkable

Era

2015 → 2021

Inside the space — a walk through one of the worlds

Designing places you step inside — from a pen sketch of a VR dwelling to walkable, collaborative worlds.

The idea was to treat virtual space as real space: rooms to meet in, labs to review work in, environments to present from. It started on paper in 2015 and grew into headset-ready worlds — designed, scanned and built to walk around in. Shown here as the thinking and the process; the full space walkthroughs follow.

The vision

Where it was headed

Concept renders and strategy: headsets, collaboration stations and a future scaled on simulation.

Strategy slide — streamline to AR efficiency, scale with simulations VR, 2022 to 2049 timeline
Scale with simulations — a roadmap to 2049

In the headset

Built & tested

From the editor to the headset — building and testing the spaces at full scale.

Gravity Sketch — a working demo

More from the space

Walkthroughs

Recorded from inside the worlds — modelled in Gravity Sketch, built in Unity, walked in the headset.

A luminaire prototype, in VR

Draft selection — one clip for now, pulled from the VR Spaces set. More available (full walkthrough, PinPoint factory, Gravity Sketch builds, GS VR lab, fog studies); say which make the cut. (provisional)

Sketched first

Pen & iPad

Every space began as a drawing — an immersion dwelling, a VR ride, a self-service kiosk.

Pen sketch — VR immersion dwelling, Kirkland WA, Massee 2015
VR immersion dwelling — Kirkland WA, 2015
Ballpoint sketch — people seated in a VR pod ride
A shared VR ride — concept sketch
Concepts digital sketch — a self-service kiosk
Kiosk — drawn in Concepts on the iPad

Concept renders

Where it was headed
VR/AR headset concept render, 2015
VR · AR · AI — headset concept, 2015
The Collaboration station concept — daily stand-ups, augmented reality reviews
The Collaboration station — digital meets physical
Virtual spaces · Bart Massee Design

VR is not dead. Let me show you.

bartmassee@gmail.com · +31 6 8120 6196 · Netherlands

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